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Haunted House

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Devlog

  • Postmortem
    April 11, 2019 by alexfeetham98#LLP, #Haunted House
    This post is the evaluation of the game. All in all I am happy with the result of this game. What went well: Successfully recreated the game using modern coding techniques/standards The original game... Continue reading
  • Development Update 2
    April 11, 2019 by alexfeetham98#LLP, #Haunted House
    The next step in the process was to read the users input. This can be seen in image 1. The nested if statements first check to see if the game is in progress, the checks to see if you pressed enter or... Continue reading
  • Development Update 1
    April 11, 2019 by alexfeetham98#Haunted House, #LLP
    To start off with, I created a constants header file to hold names of each of the rooms, the names of all the items, and a list of all the directions you can go in each room. I saved each as a constan... Continue reading
  • The Task
    April 11, 2019 by alexfeetham98#LLP, #Haunted House
    For this first assignment of the module, we have been given the task of porting a Write Your Own Adventure text-based game from visual basic into c++. To start off with I need to decide what data the... Continue reading
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